Smart Guess vs. Wacky Guess
ScribbleNauts is a really cool iPhone/iPad app for students of all ages. The goal is to help the main character acquire 'stars' by creating any object, bringing it to life and using it to solve each challenge.
Winner stresses how students need to use their imagination (especially imagining the thoughts of others). In this game, students must use their imagination with this unique puzzle game. Summon to life a ‘colossal, winged car’ or a ‘shy, frost-breathing, robotic hippopotamus’! If you can think it, you can create it.
Although students can make Wacky Guesses in this game, it does require them to use hints, identify elements in the game, and make Smart Guesses in order to progress. It’s the perfect game for the casual player looking for fun and extensive replay with unlimited solutions and different outcomes.
Whether you’re 8 or 80, the only limit is your imagination!
Price: $2.99
Therapy Target:- Inferencing skills (Smart Guess - M.Winner) based on 'hints' given.
- Receptive language
- Vocabulary development (you can ask them what a synonym of the word they guessed is, etc.)
- Sequencing (have students write out the sequence of how they solved the puzzle)
- Using imagination
- Written language
**The key to this game is all about creativity and imagination. The possibilities are endless!
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